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Shrapnel Charge (Ability): Difference between revisions

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== Description ==
== Description ==
Hit the target for 24 to 30 Physical damage and up to 4 other enemies within 6 yards for 13 to 17. Other targets also bleed for 12 damage over 6 sec. If the main target has your Bloodhook Wound, deal 1 wound tick immediately. Direct damage increases with Ranged Attack Power.
Blast a 10-yard cone in front of you. Your target, or the nearest enemy hit if your target is outside the cone, takes 24 to 30 Physical damage. Every other enemy in the cone takes 7 to 9 and bleeds for 12 damage over 6 sec. If the main target has your Bloodhook Wound, deal 1 wound tick immediately. Hitting an enemy grants 1 Hunting Momentum. Direct damage increases with Ranged Attack Power.


== Facts ==
== Facts ==
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|-
! Cooldown
! Cooldown
| 12s
| 10s
|-
|-
! Range
! Range
| 25 yd
| Melee/self
|-
|-
! School
! School

Latest revision as of 23:47, 15 June 2026

Description

Blast a 10-yard cone in front of you. Your target, or the nearest enemy hit if your target is outside the cone, takes 24 to 30 Physical damage. Every other enemy in the cone takes 7 to 9 and bleeds for 12 damage over 6 sec. If the main target has your Bloodhook Wound, deal 1 wound tick immediately. Hitting an enemy grants 1 Hunting Momentum. Direct damage increases with Ranged Attack Power.

Facts

Class Hunter
Learn level 11
Cost 0
Cooldown 10s
Range Melee/self
School physical

Base effects

  • hunterShrapnel