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Cascading Mend (Ability): Difference between revisions

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Revision as of 23:47, 15 June 2026

Description

Heal a friendly target for $d, then jump to up to 2 allies within 12 yards. Each jump heals for 50% of the previous target. Each ally reached consumes your remaining Mending Current and immediately heals for 125% of the amount consumed. The initial heal increases with Spell Power. (Spiritcall signature)

Facts

Class Shaman
Learn level 10
Cost 60
Cooldown 0s
Range 30 yd
School nature

Base effects

  • chainHeal